Special game fix - Update before accessing register: checked.Misc - Show realtime config window: blank Cache VAG decode: blank.Audio Out Method - SPUasync Async mode: Simple.Audio device - Wave Mapper Buffer size: 64. ![]() Make the following configuration changes:.Make sure you ONLY pick Digital or Analog, no rumble on, Multi-tap disabled and a blank profile for Controller 2 Configure your emulator: map buttons (physical controller preferred!), change resolutions (no fullscreen supported), apply filters (if you want them).Place your video plugin, Eternal SPU, and Cyberpad in the "plugins" inside your emulator folder.Place SCPH7502 (unzipped) inside the "BIOS" folder inside your emulator folder.Replace the stock kailleraclient.dll with the P2P version (v0r7) IF you just want to play with 2 players AND you have a >100ms (>150ms tops).Replace the stock kailleraclient.dll inside the emulator folder with the multiplayer version (Jul-2011) IF you want to play with more than 2 players, OR you have horrible ping while using the P2P version.Dropping from a game or trying to exit Kaillera will freeze or crash the game.Not long after the game desync, the entire emulator will freeze. ![]() The emulator is extremely sensitive and desyncs if you focus on another window, move the window around or minimize it.You will hear no sound while the window is unfocused.You need to constantly switch focus back and forth between chat and emulator window in order to chat.Everyone needs to have the exact same save file or no save file at all, or else it desyncs.Everyone needs to have the exact same ROM version or netplay won't work (if it somehow does, it'll desync rather quickly).The emulator is based upon (ePSXe 1.60, a 10-year-old version) lacks a lot of options, and emulation accuracy is low.It's annoying, but rarely does it make it unplayable Random, inconsistent FPS drops due to the server trying to keep everyone synced, sometimes stuttering.It's slightly (significantly still) prone to freezing/crashing/BSOD (in that order).It's a matchmaking service where you can join other people's rooms, too.Kicking/banning/muting people from your room.Being able to drop out of a game at any time without disrupting (much) your teammate(s).Private game chat support and public chat to speak people outside your game room.Netplay traffic is handled by a central dedicated server that helps keep things synced.No fiddling with router settings and port forwarding.Support for up to 8 simultaneous people playing.VERY IMPORTANT: Save states done with official PS1 BIOSes are NOT compatible with save states done with ePSXe HLE BIOS (Besides it uses a different namespace). Compared to other emulators such as the PlayStation core for Mednafen, it has poor accuracy to the original hardware. ePSXe can run games without an official PS1 BIOS via HLE, but compatibility will be lower and memory card support limited. There are versions for Windows, Linux, and Android.Ī real PlayStation BIOS is recommended but not required. pbp, etc), including sub-channel support and PPF patching on the fly. It supports multiple CD-ROM formats (.bin/.cue, multi-bin/cue. pad plugin supportĮPSXe is a plugin-based PlayStation emulator, though it comes with internal plugins for everything in addition to being able to use the same plugins as other emulators. ![]() Adds additional features to older ePSXe builds, e.g.
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